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Designed and prototyped a board game to gain knowledge and experience in balancing gameplay systems as well as making the mechanics match the theme and story of the game.

Team Project (2 people) - Game Design, Paper Prototyping

December 2022

The Missing Kid (A Table-Top game)

Designed and prototyped a game that explores tangible user interfaces and IoT with the aim of socially connecting urban gardeners and helping beginner gardeners learn the craft as a Graduate Research Assistant at the Morphing Matter Lab at the HCI Institute, CMU.

Solo Project - Game Design, Unity Prototyping, Research, Arduino

August 2023 - December 2023

Meta Garden

Rushil Sojitra

Game Designer

PROJECTS

Designed and programmed a highly interactive experience for AR in Quest 2 in a team of 5 in 2 weeks for the Building Virtual Worlds course.

Team Project (5 people)- Game Design, Narrative Design, Programming, Co-Producing

September 2023

ChronoDetective

Designed and programmed a highly interactive experience for Quest 2 in a team of 5 in 2 weeks for the Building Virtual Worlds course.

Team Project (5 people)- Game Design, Narrative Design, Programming, Producing

September 2023

Brain Jenga

Created a level using Unreal Engine 5 in a span of 1 week. Meant to evoke a sense of confusion and suspense in the player.

Solo Project - Level Design, Scripting, Environment Design

February 2023

Ignis Aeternum

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