Designed and prototyped a board game to gain knowledge and experience in balancing gameplay systems as well as making the mechanics match the theme and story of the game.
Team Project (2 people) - Game Design, Paper Prototyping
December 2022
The Missing Kid (A Table-Top game)
Designed and prototyped a game that explores tangible user interfaces and IoT with the aim of socially connecting urban gardeners and helping beginner gardeners learn the craft as a Graduate Research Assistant at the Morphing Matter Lab at the HCI Institute, CMU.
Solo Project - Game Design, Unity Prototyping, Research, Arduino
August 2023 - December 2023
Meta Garden
Rushil Sojitra
Game Designer
PROJECTS
Designed and programmed a highly interactive experience for AR in Quest 2 in a team of 5 in 2 weeks for the Building Virtual Worlds course.
Team Project (5 people)- Game Design, Narrative Design, Programming, Co-Producing
September 2023
ChronoDetective
Designed and programmed a highly interactive experience for Quest 2 in a team of 5 in 2 weeks for the Building Virtual Worlds course.
Team Project (5 people)- Game Design, Narrative Design, Programming, Producing
September 2023
Brain Jenga
Created a level using Unreal Engine 5 in a span of 1 week. Meant to evoke a sense of confusion and suspense in the player.
Solo Project - Level Design, Scripting, Environment Design
February 2023